Rugby: ULSTER

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Eifion, Rugby Coach

DESCRIPTION

  1. Use the diagram as a starting point for players.
  2. 10 advances carrying the ball, inviting the defence to press up on the attack.
  3. 12 and 13 advance, 13 cutting in towards the 12 and drawing their defender in.
  4. 11 loops around, planning to enter outside 13.
  5. 10 passes to 12.
  6. 12 miss passes to 11.
  7. 15 should have advanced from behind the 13 and up.
  8. 11 passes to 15.
  9. 14 provides outside support.

COACHING POINTS

  • Think about what could happen if the move needs to be cancelled, what will happen following the move if we pass the gain line and if we are stopped at the gain line.
  • Run this unopposed, before adding pressure.
  • Run this move with pressure as the team gets better.
  • Think about where you will use with move on the pitch.
  • Think about using cones to mark out starting and target points.
  • Allow players to cancel, but if they do cancel, what are their options?
  • Players heads need to be up, a move should be a fluid attacking strategy.
  • Think about player foot-speed, do the players need to be running flat out all the time?
  • The pass between the 11 and 15 should be as close to the opposition defensive line as possible, timing is everything.

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